This is an expanded version of the Shrine of Hecate that was published in & Magazine Issue 5.
The thing I like most about this adventure is that it is potentially open-ended. If the party manages to complete the adventure in one session — it’s done. If they don’t? (which is likely) The potential is for an open-ended adventure that could last numerous sessions, and/or be a reoccurring foe.
As a DM, I love this!
Ok, stepping up on the soapbox …
In a long-running campaign things often tend to be linear. One adventure starts, it ends, start another. But when an enemy slips into the darkness and later re-surfaces in a surprise?
The players never know when that enemy will re-surface, except that it will be at an unfortunate time. Well, unfortunate for the party! This keeps things from getting boring — the players never know what the future will bring. Easy wins do not make memories. Hard fought wins where the result is uncertain — that is the font of gaming memories.
As much as I enjoy the details of this adventure, the potential for a long-term adversary make it more valuable to me as a DM. Download it and try it.